![]() When a child is done with an item, either than can move it to an "all done" column, or take the symbol off and put it in an "all done" box. We like to use velcro dots to make it easy to take items and off. These can be made for any and all activities or objects. We then laminate a base page and then laminate and cut out a variety of symbols. ![]() We like to use the software program Boardmaker for this, but if you don't have access you can use Microsoft office, create a table, and then fill in each cell of the table with a picture (Google images is great for this, or clip art - just something a child will easily recognize) and then label the picture so you and any other adult can quickly and easily know exactly what it is. The great thing about visual schedules is that you can make cards for any item. We might go through this process several times within a session, but it lets kids know exactly what to expect. Cariboo (child gets a turn with each trial)įor younger kids we like to use a "first.Mouse Trap (child earns pieces of game with each trial).Connect 4 (child gets a turn with each trial).Peg Builders (child gets another peg with each trial).Cootie Catcher (child gets a piece of their bug with each trial).Don’t Break the Ice (child gets an ice cube for each trial, when the ice is built, they get to play the game!).Pop Up Pirate (child gets a sword for each trial).Any toy or game that involves multiple repetitions of an action… The child can earn a turn or piece of the game with every trial, or every X number of trials if the game has fewer turns/pieces or if the child is older)… Here are a few examples, but just about any game can be turned into artic practice!.Make a copy of a sheet of pictures of target words and then play “Go Fish” looking for pairs – each time the child asks for a specific card, they’re practicing their target sound!.Line up tokens or make stars on a page – once the child gets to a certain number, they’re done and get a break or to play a game! For younger kids, it can be helpful to draw a box for each trial, so that way they can visually see how many trials they have left.Drop coins or tokens into a jar when it's filled the child gets to play a game!.Stack paper cups (child gets one cup for every target word he or she says).Cut out pictures with the child’s target sound and take turns hiding a sticker under a card – the child tells you cards to flip over (thus practicing their speech sound) to see if the sticker is underneath! You can also do this for auditory discrimination tasks with pictures of minimal pairs and YOU tell the child where to look.
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